Tidus (
blitzcheer) wrote2022-05-12 04:44 pm
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(no subject)
Who:
Where: Games Carriage, upper floor
When: Midway Quicksand, beginning of Rabbit
What: It's time to learn what
Warnings: [Anything you feel people should be aware of before reading.]
THE CALL
THROUGH QUICKSAND: THE BEGINNING
GOING INTO RABBIT: PROGRESS...
Where: Games Carriage, upper floor
When: Midway Quicksand, beginning of Rabbit
What: It's time to learn what
Warnings: [Anything you feel people should be aware of before reading.]
THE CALL
A couple of days before the evacuation of Osiga's system, there's an ICP call made to all carriages:
People can join in when and as they please, a set-up already put together in the upper games carriage. Giant block pieces have been moved aside, most of them gone (for the time being). In their place along the wall opposite the game consoles are screens - holographic, connected to the carriage's ICP panel to project the data the train's given them permission to look at.
There are also extra headsets, where people can access the space of this data through virtual reality - for those more inclined towards magic, particular abilities, and emotions. Even those not really in tune to anything will be able to navigate some portion of this data. And as for what there is to learn...
The invitation to learn. (You can set in a tl;dr of what's said here.)
BEEP BOOP
People can join in when and as they please, a set-up already put together in the upper games carriage. Giant block pieces have been moved aside, most of them gone (for the time being). In their place along the wall opposite the game consoles are screens - holographic, connected to the carriage's ICP panel to project the data the train's given them permission to look at.
There are also extra headsets, where people can access the space of this data through virtual reality - for those more inclined towards magic, particular abilities, and emotions. Even those not really in tune to anything will be able to navigate some portion of this data. And as for what there is to learn...
THROUGH QUICKSAND: THE BEGINNING
➀ What volunteers to the project learn is - for those familiar with programming - is that they can access the data logs fairly easily, with the train's help. The worry of an untranslated language doesn't come to fruition, though they're still working with a complex machine. Some time spent looking through files will help them understand what they're looking at.
With enough time spent navigating and getting an idea of what it is they're working with, they can find records of air temperature, movement of passengers, records of ICP use, purchases.
➁ For those working with energies, they will be able to - with time, and perhaps even guidance - sense the tethers that connect the train. Their own, the people around them; one's experience with sensing connections or energy in general will give them a helping hand in recognising how to 'look' at these threads.
But even those not experienced may be able to feel them out. With time, and trying. Thinking about those they already know on the train will start to make those golden strands become visible, and more time spent on this will make them even more so.
Still, it's hard work, not easy to accomplish in a day or two.
➂ While this project starts soon before evacuation, it is something that those looking for a distraction after the heavy mission can come back to, to throw themselves into.
Fortunately, there are people who know to come and check on such people.
With enough time spent navigating and getting an idea of what it is they're working with, they can find records of air temperature, movement of passengers, records of ICP use, purchases.
➁ For those working with energies, they will be able to - with time, and perhaps even guidance - sense the tethers that connect the train. Their own, the people around them; one's experience with sensing connections or energy in general will give them a helping hand in recognising how to 'look' at these threads.
But even those not experienced may be able to feel them out. With time, and trying. Thinking about those they already know on the train will start to make those golden strands become visible, and more time spent on this will make them even more so.
Still, it's hard work, not easy to accomplish in a day or two.
➂ While this project starts soon before evacuation, it is something that those looking for a distraction after the heavy mission can come back to, to throw themselves into.
Fortunately, there are people who know to come and check on such people.
GOING INTO RABBIT: PROGRESS...
They've lost passengers, even Senku who was part of the original group, but still, as always - the Voidtreckers must proceed.
➀ For the programmers, it's likely they've already tried to get into the logs of the past passengers. This is where it gets the trickiest, some data corrupted, but not always unsalvageable. They span through some old months, and sound mostly like any journal entries. Never always in the same tone, and some written as if speaking to the train.
Searching through past transmissions, someone will be able to uncover a transmission from system #1015 on Beetroot 5. Earlier transmissions, earlier data of void missions.
➁ For those working with energy, magic, or just pure blindly searching, there's different types of progress to be made. Some may become better at sensing the tethers of certain passengers, of figuring out where they are. Those better at such energy-seeking abilities will even be able to see through the eyes of another passenger - but, luckily, they won't know what they're thinking, or feeling.
People will also be able to navigate the different logs in this way, if they would like to try - they will be able to see through the eyes of those who wrote the entries, and know how they were feeling.
➂ But for everyone, it will be exhausting, and participants will find themselves having one dream or another.
[ OOC: Remember there are OOC details here about what can be found! If you're not sure if your character can contribute or if their skills will be able to work with what's being done, feel free to ask for help - the VR gear gives a kind of access to be 'inside' the train's data.
If your character would have any specific interests too, you can ask the mod for more details. ]
➀ For the programmers, it's likely they've already tried to get into the logs of the past passengers. This is where it gets the trickiest, some data corrupted, but not always unsalvageable. They span through some old months, and sound mostly like any journal entries. Never always in the same tone, and some written as if speaking to the train.
Searching through past transmissions, someone will be able to uncover a transmission from system #1015 on Beetroot 5. Earlier transmissions, earlier data of void missions.
➁ For those working with energy, magic, or just pure blindly searching, there's different types of progress to be made. Some may become better at sensing the tethers of certain passengers, of figuring out where they are. Those better at such energy-seeking abilities will even be able to see through the eyes of another passenger - but, luckily, they won't know what they're thinking, or feeling.
People will also be able to navigate the different logs in this way, if they would like to try - they will be able to see through the eyes of those who wrote the entries, and know how they were feeling.
➂ But for everyone, it will be exhausting, and participants will find themselves having one dream or another.
[ OOC: Remember there are OOC details here about what can be found! If you're not sure if your character can contribute or if their skills will be able to work with what's being done, feel free to ask for help - the VR gear gives a kind of access to be 'inside' the train's data.
If your character would have any specific interests too, you can ask the mod for more details. ]