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Tidus ([personal profile] blitzcheer) wrote2019-10-29 08:26 pm

[community profile] dualisnet app

YOU
Player name: Ree
Contact: private message to journal please!
Referral: Shiro - player of Squall Leonhart and Sephiroth!
Current characters: none.

THEM
Character Name: Tidus
Character Age: 17-18
Canon: Final Fantasy X
Canon Point: Ending—when he vanishes and enters the Farplane (the afterlife, basically).

History/World: Game story; World info; Tidus info!

Personality:
    Born to a famous Blitzball star (an underwater rugby/wrestling...sports thing), a rising star in the same game in his own right, and living in a city with little strife and plenty of luxury, Tidus experienced a relatively pampered life before the story of Final Fantasy X. His troubles didn't go beyond the next game, flirting with the pretty fans, or acquiescing to pleas of young Blitzball hopefuls for personal training. And Tidus was willing, even if the opportunity never came to humour the youngsters—a show of his open character, even for a guy more than happy to accept the praise thrown at him, to soak in the spotlight that can make others dismissive.

    He has reason to dissuade from this haughty mentality though, going back to his own youth. His father was an alcoholic with an inability to connect with his son, teasing and putting him down instead, often calling him a crybaby (and which Tidus was). No one could be as good as Jecht, and his habit of putting others down to raise himself up instilled in Tidus—while a confident guy not against boasting his own credentials—to not do the same. When he learns how to pull off Jecht's infamous blitz move for himself, a move Jecht would say was impossible for anyone to learn, Tidus offers to teach it to the team around him, saying, 'Anyone can learn it'. He refuses to give it the elaborate name the Sublimely Magnificent Jecht Shot Mark III, dismissing the grandiose his father placed on it, and on himself.

    Guy might've had a few dad issues growing up.

    Anyway. While Tidus's story takes him quickly away from a life of opulence into one of hardships, it's still worth looking back on who Tidus was, or who he is in times of peace and when in his element. This is an individual that's sociable, upbeat and positive, not shy of attention, and not opposed to giving his time to others if you ask for it, maybe. He can be sassy and playful, though only ill-intended when someone starts in a way he doesn't like: bullies in particular rub him the wrong way thanks to his aforementioned father, who left a strong impact on him, even while being out of his life for ten years.

    This doesn't mean Tidus can't be a rascal himself. He yanks binoculars off a person still being used during a boat-ride so he can check out the sights (of the pretty women along for the ride), only being embarrassed when the binoculars get taken back. Tidus is youthful, in that he's not above getting into fights, into sharing out blame when things go wrong, depending on their severity, and who from: one example being on the journey he becomes a part of with others is when he suggests to they group they defeat a fiend gobbling up chocobos for riding in the area, and if this plan results them in getting pushed off a cliff, failing their attempt:

    Auron: "Now I know I can count on you."

    Tidus: "Gimme a break. I just woke up. Like you did much!"

    Auron: "It was your idea to fight that thing. If you're always so groggy, just stay awake."

    Tidus: "Yeah right, thanks for the tip."

    He'll meet sass with sass!!

    But Tidus can accept responsibility, and he can be respectful of others, even if he doesn't always agree with their point. He apologises when referring too casually about a person in a high position of the world's one religion and is called out for it, despite not quite being fond of the guy, nor being part of said religion; he doesn't stick his nose into peoples' business at a drop of the hat, or push unnecessarily. He keeps a wide berth when two companions have an argument regarding an old flame and relative, and when one companion is spewing hateful language for a race of humans—known as the Al Bhed—that the very person they're all following in their journey, Yuna, is half of, Tidus speaks up solely to help drop the subject without outing Yuna's heritage, knowing the topic itself isn't for him to really argue over. Or one that Yuna would want to hear.

    These are glimpses into Tidus's maturity, for a guy still relatively young, and who can come off as rash and emotional. For being willing to put himself in danger for others—such as when he first hears about the summoner Yuna, and disobeys rules set inn place to help her during her trials—and to lend a helping hand, Tidus doesn't start his life in Spira looking to be a hero, or some kind of goody-two-shoes. He's washed up from one location to the next after his home city of Zanarkand is attacked, picked up by rough, foreign-speaking scavengers, told by one his home has been in ruins for thousands of years, and that he's probably crazy: exposed to toxins of the creature called Sin that swept him up into this new world.

    You know, for believing he's from rubble.

    But in being swept up for a second time, into a far fresher breath of air of having something familiar to him in people that know Blitzball, Tidus doesn't look to get involved in the world's problems, and wants to focus on solving his own: How to get home, back to his life. He just so happens to get mixed in with a travelling group working their way around the world to defeat the monster that haunts this world unknown to him, but comes to understand—and accept—in time as being a part of his.

    Tidus's journey is one of a person who tries to deal with a world on his own terms, and on ones that are reasonable, sensible:

    Tidus: '...Everything that happened to me — all of this — started with Sin. Maybe if I could find Sin one more time, I could go home! For now, I'd just live life until that time came. No more worrying about where, or when, I was.

    Sure it was hard not to think of home. But I started to feel better already. A little better...maybe.'

    —but then has every attempt crumble with raw reminders of his past, and with his eyes opening to the state of a world desperately trying to survive; where in comparison to his own, the occasional monster attacks are so far and few they cause a sensation whenever they do occur. Despite these struggles, Tidus does find more to want than just to return home: He finds friends that he wants to protect, and also a purpose in being a part of the solution in ending Spira's pain—especially when his own father happens to be the one unwillingly perpetuating it.

    It may be more the people around him than he wants to protect than the entirety of the globe, but this is enough for Tidus, whose in-the-moment decision to break religion rules to save one person turning into wanting to keep that person safe and alive, even at what becomes a cost to his own existence: because it turns out his perfect city was just a dream, and the ones dreaming it—forcibly connected to Sin—want to finally wake up.

    Initially wanting to reject the end of his own life, Tidus comes to quietly accept it, in the same way that summoners in Spira were willing to make the choice to give up their lives to bring Spira to a temporary peace. Life becomes about more than blitzball games for Tidus, the fans or his perfect dream world: he learns to make selfless decisions, keeps quiet about his fate, because he doesn't want it to be what the others think about when they finally face Sin.

    Overall, Tidus's decisions are always for the people around him than from any real desire to discover the truth and peel back the layers of deception. His journey with Yuna and the rest of her guardians (which he becomes one of) simply leads them down the road of discovering the real purpose of Sin and the summoner pilgrimage, and being unwilling to compromise the lives of one another to perpetuate a cycle that had his father become Sin. They push through despite not knowing what to always do, with Tidus and another member, Rikku, in particular always trying to find a way to save Yuna from a certain death (should she finish her pilgrimage), before they eventually solve that problem without ever coming up with an answer between them.

    Without Yuna's drive and Tidus's affection for her, without being led down the same path that showed him her journey, it's unlikely Tidus would have had any impact on Spira. He would have become nothing more than the Blitzball player he always was, never finding a way back to his old home, despite his drive to do so. Frustrated, but becoming the same person he would have liked to if not for his inevitable end, rather choosing a blitz ball before a sword.

    and that's why he's the jock final fantasy protag
Items: He doesn't get anything except the clothes on his back, his arm guard, and his jewellery (earrings, necklace) because he dead. So everything you see here but the sword.

Suck it, Tidus.

Powers/skills:
  • UNDERWATER BATTLING, EXTENDED BREATHING: Due to Tidus's training as a Blitzball player (underwater football/wrestle...thing), Tidus is capable of holding his breath for long stretches of time, even if he's undergoing strenuous activity (such as battling, getting hurt, etc). His movements under water are also rather fluid (heh heh) as he can battle with a weapon, but also deliver some heavy knocks to throw out the opposition from the match. Tidus, calm down.

  • FIGHTER: While not a long-time fighter, Tidus is capable with a sword, and his talents lie in agility, endurance, and evasion, with power coming after. He can pull off powered-up attacks called overdrives (text link), which aren't too flashy compared to some of the special attacks out there. So he's a total RPG human in that he's stronger than the average human, can convert energy into powering attacks, can wield magic (more below) and can hold out pretty well, even if he's not the most skilled attacker next to super soldiers everywhere.

  • MAGIC/ABILITIES: While not incredibly adept in magic as your mage types would be, Tidus does have some spells under his belt:
      Haste/Hastega: Raises agility of an individual/of multiple people
      Slow/Slowga: Reduces agility of target/multiple targets.
      Delay Attack/Buster: Basically, he attacks and causes the assaulted target to become delayed. Buster has a stronger effect than Attack, and so costs more energy.
      Quick Hit: Move fast and hit quick before the opponent can react. It does take MP/energy to do, so it's not something that can be done forever.
      Dark Attack: Inflicts 'darkness'--basically blinds an individual for a set time, or makes it hard to see.
      Silence Attack: Disables an individual's ability to cast magical spells for a time.
      Sleep Attack: Puts the individual into a temporary sleep.
      Water/Watera: Water-based attacks of varying levels. Pure magic, no weapon required.
      Protect: Magic spell that gives protection from physical attacks.
      Shell: ...And here's the magic protection spell!
      Cure/Cura: Restores minimal to moderate health (whatever that means outside of video games).
    There are also 'buster' versions of the above attacks (the ones ending in Attack), which follow the same formula as the Delay Attack/Buster: Buster is more effective, but takes more MP/energy to cast. I also doubt he can use these attacks without a weapon or item to focus on (because he's never had to try).

    (You may notice in some of the above links spells being connected to Tidus, but not all—this is because the levelling up system follows a 'grid' in that characters have skills they're set to learn, but can also shuffle themselves over the another character's route. I've picked spells and skills based on what I think would have been ICly reasonable.)

SAMPLE

Sample from another game; I was playing him from an earlier canon point here, but it reflects how he would interact with another regardless of canon point.

Yuna at Dualis TDM; not really far, but his opening tag has his feelings upon arriving to Dualis.

PERMISSIONS
Hello I hope this works!

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